
The entirety of Hexen's soundtrack is not present on the CD, however, and many levels are associated to different songs depending on whether MIDI or Audio CD music is used.Īn expansion pack for Hexen was released in 1996, called Deathkings of the Dark Citadel. The tracks included on the Hexen CD are recordings of the Hexen music using a Roland Sound Canvas. Unlike previous games, which had relied purely on MIDI for music, Hexen can also play tracks from an audio CD.

Ambient sounds are supported but instead of being hard-coded into the engine as in Heretic, they are script-based which allows the level designer to edit their action more freely. In addition, the game features doors and crushers that rotate or move horizontally (rather than vertically), pulsating lights and scripted level events. Hexen also features a " hub" system of maps which allowed the player to travel freely between several levels while preserving their state (monsters killed, puzzles solved, items collected, etc) between visits. The engine supports network play with up to eight players, the choice of three character classes and retains Heretic's ability to look up and down, and also adds the ability to jump. Hexen uses a modified version of the Doom engine, based on that used in Heretic. The first Serpent Rider, D'Sparil, was the final boss of Heretic and the third, Eidolon, would later appear in Hexen II.


The main goal of the game is the destruction of Korax, the second of a trio of demon brothers known as the Serpent Riders, who has taken over the world of Cronos. Hexen: Beyond Heretic (or Hexen) is a first-person shooter and fantasy adventure computer game developed by Raven Software, published by id Software, and distributed by GT Interactive beginning on October 30, 1995.
